User Tools

Site Tools


ig.guidelines:modelling_geometries

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
ig.guidelines:modelling_geometries [2025/11/20 11:44] ig_pbig.guidelines:modelling_geometries [2025/11/20 12:10] (current) – [Tree Trunk Tabletop] ig_pb
Line 413: Line 413:
   * You can now add a Subdivision Modifier and further fine tune the pattern.   * You can now add a Subdivision Modifier and further fine tune the pattern.
 {{ :ig.guidelines:chesterfiel4.jpg |}} {{ :ig.guidelines:chesterfiel4.jpg |}}
 +
 +==== Tree Trunk Tabletop ====
 +  * Create a base recangle with the desired measurements, make sure it has enough subdivision on the edges you want to deform.
 +  * Add  Displace Modifier and set the Direction to the Axis you want the trunk shape to be at.
 +  * Create a new Texture.
 +{{ :ig.guidelines:trunktable1.jpg |}}
 +  * Head into the Texture Properties and choose 'Cloud' 
 +{{ :ig.guidelines:trunktable2.jpg |}}
 +  * Play around with Size and Depth until you find a shape that fits to your Tabletop.
 +{{ :ig.guidelines:trunktable3.jpg |}}
 +  * Adjust the Strength of the Displace Modifier until you get the desired shape and apply the modifier.
 +{{ :ig.guidelines:trunktable4.jpg |}}
 +  * Add Bevels and Sharp edges where needed, and check the measurements again in case they need to be adjusted after applying the modifier.
 +{{ :ig.guidelines:trunktable5.jpg |}}
 +
  
 ===== Recommended addons and tips  ===== ===== Recommended addons and tips  =====
Line 423: Line 438:
 {{ :ig.guidelines:add_image.png?600 |}} {{ :ig.guidelines:add_image.png?600 |}}
 {{ :ig.guidelines:reference_visuals.PNG?600 |}} {{ :ig.guidelines:reference_visuals.PNG?600 |}}
- 
  
  
ig.guidelines/modelling_geometries.1763635462.txt.gz · Last modified: 2025/11/20 11:44 by ig_pb