ig:gfx:geometrymanager_licensing
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ig:gfx:geometrymanager_licensing [2022/08/11 14:58] – ig_sb | ig:gfx:geometrymanager_licensing [2024/04/04 08:04] (current) – external edit 127.0.0.1 | ||
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====== Licensing ====== | ====== Licensing ====== | ||
- | **Important note** | + | When Geometry Manager is started it is possible that no valid license is found. |
- | The MacOS version 1.2 LTS has no licensing yet, please check back later when this version is released. | + | {{ : |
- | ===== Windows version ===== | + | The necessary license file can be loaded from the IG.Creator. After opening in the browser there is a button "ig License" |
+ | {{ : | ||
+ | After downloading the license in the form of a ZIP file, this file should be unpacked, preferably in parallel with the download folder. | ||
+ | |||
+ | Use the **Add license** button in the middle of the start page to import the downloaded license. Select the file with the extension **.iglic**. | ||
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+ | {{ : | ||
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+ | The Geometry Manager copies the file to the required location. | ||
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+ | **Note** | ||
+ | |||
+ | If the computer has an environment variable **IG_GFX_LICENSE**, | ||
+ | |||
+ | {{ : | ||
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+ | If all okay, the Geometry Manager will now shows an license granted statement and the start button is available again. | ||
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+ | {{ : | ||
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+ | If the licensing fail, please feel free to contact us, there might be a problem with the feature activation in your license. |
ig/gfx/geometrymanager_licensing.1660222734.txt.gz · Last modified: 2024/04/04 08:04 (external edit)