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ig:gfx:mesh-quality [2025/10/29 15:42] ig_iiig:gfx:mesh-quality [2025/10/30 08:38] (current) ig_ii
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   * **''quality''** (//int%//):   * **''quality''** (//int%//):
     Optional overall mesh-generation resolution, specified as a percentage from 1 % to 100 %.     Optional overall mesh-generation resolution, specified as a percentage from 1 % to 100 %.
-    * Default is **25 %** (“Standard” quality). +    * Default is **25 %** (“Standard” quality). I recommend since version 1.4.0.100 using 15 as Standart with AUTO shading
-    * Values $\geq$ **50 %** denote "Hi-Res" meshes, with **100 %** providing the maximum detail.+    * Values above **25 %**(below from 50% for version below 1.4.0.100) denote as "Hi-Res" meshes, with **100 %** providing the maximum detail.
          
 Higher percentages produce finer, more detailed meshes at the cost of increased computation time and memory. Higher percentages produce finer, more detailed meshes at the cost of increased computation time and memory.
ig/gfx/mesh-quality.1761748946.txt.gz · Last modified: 2025/10/29 15:42 by ig_ii