ig:gfx:mesh-quality
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| ig:gfx:mesh-quality [2025/10/29 15:42] – ig_ii | ig:gfx:mesh-quality [2025/10/30 08:38] (current) – ig_ii | ||
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| * **'' | * **'' | ||
| Optional overall mesh-generation resolution, specified as a percentage from 1 % to 100 %. | Optional overall mesh-generation resolution, specified as a percentage from 1 % to 100 %. | ||
| - | * Default is **25 %** (“Standard” quality). | + | * Default is **25 %** (“Standard” quality). I recommend since version 1.4.0.100 using 15 as Standart with AUTO shading. |
| - | * Values | + | * Values |
| | | ||
| Higher percentages produce finer, more detailed meshes at the cost of increased computation time and memory. | Higher percentages produce finer, more detailed meshes at the cost of increased computation time and memory. | ||
ig/gfx/mesh-quality.1761748946.txt.gz · Last modified: 2025/10/29 15:42 by ig_ii
