ig:gfx:packager
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+ | ==== 3. Using the IG.GFX.Packager ==== | ||
+ | After everything is set up, the commands from the build.txt can be used. | ||
+ | |||
+ | Simply open a command line or terminal inside the ProjectFolder and copy the upload command into the terminal or command line. | ||
+ | In case any errors occour, they will be written there, otherwise the package is uploaded successfully into the IG.Creator. | ||
+ | |||
+ | :!: For debugging reasons it may be helpfull to know where the packages are created. The created package can be found inside the ProjectFolder/ | ||
+ | This file can be unziped and the java script files can be analysed. :!: | ||
+ | |||
+ | :!: In the IG.Creator, | ||
+ | ====== Known Issues And How To Solve ====== | ||
+ | * Error during upload to the Database. Got Status Code: InternalServerError. | ||
+ | * This is any problem with the Server. Ask the IG Admin for help. | ||
+ | |||
+ | * Existing Version 1.0.1.100 cannot be replaced by Version 1.0.0.1 | ||
+ | * A higher package version cannot be replaced by a lower one. Increase the version number. | ||
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+ | |||
+ | * Stopped execution because of the following error: | ||
+ | * Something went wrong during programming. Check what kind of error it is exactly and solve it. | ||
+ | |||
+ | |||
+ | * packager is not recognized as internal or external command | ||
+ | * Make sure the IG.GFX.Packager is installed in your current directory. | ||
+ | * Make sure you are in the correct directory | ||
+ | |||
+ | * My animation.json is not uploaded to the IG.Creator. | ||
+ | * This can happen in case an Interactor folder only exists out of animation.json files and no typescript files. Use these commands as fallback: | ||
+ | < | ||
+ | npm run build ProjectFolderInt | ||
+ | %IG_GFX_PACKAGER% -domain=DomainName -subdomain=ProjectFolderInt -target-subdomain=SubdomainName -version=1.0.0.1 -service=%IG_GFX_ASSET_SERVICE% -user=%IG_GFX_USER% -password=%IG_GFX_PWD% | ||
+ | </ | ||
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ig/gfx/packager.1649675575.txt.gz · Last modified: 2024/04/04 08:04 (external edit)