ig:gfx:photocreator
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ig:gfx:photocreator [2021/05/11 08:29] – [Setting up the IG.GFX.PhotoCreator] ig_jsc | ig:gfx:photocreator [2024/04/04 08:04] (current) – external edit 127.0.0.1 | ||
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**Setting up the create file** | **Setting up the create file** | ||
- | It is recommended to save the create a file in another folder than the IG.GFX.PhotoCreator. The easiest way is to put it into a subfolder called " | + | It is recommended to save the create a file in another folder than the IG.GFX.PhotoCreator. The easiest way is to put it into a subfolder called " |
+ | |||
+ | **Service-URL and GFX** | ||
+ | |||
+ | The current url is **https:// | ||
+ | If this address is not correct, no error is output. But you can see that no assets are loaded and stored. | ||
+ | |||
+ | Normally it is not necessary to synchronize the GFX data from IG.Creator to the GFX Server. However, you can try to trigger this sync manually at the URL https:// | ||
+ | |||
+ | For access to the required workspaces, corresponding activations in the user license may be necessary! | ||
< | < | ||
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REM server address to download assets | REM server address to download assets | ||
- | SET SERVICE=https:// | + | SET SERVICE=https:// |
REM IG.Creator login user | REM IG.Creator login user | ||
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# server address to download assets | # server address to download assets | ||
- | SERVICE=https:// | + | SERVICE=https:// |
# IG.Creator login user | # IG.Creator login user | ||
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Have a look at this folder. This folder should hold several text files as well as an index.txt file and a subfolder. Opening this subfolder leads to more subfolders, with the single assets at the end. These assets are used later to create a rendering. | Have a look at this folder. This folder should hold several text files as well as an index.txt file and a subfolder. Opening this subfolder leads to more subfolders, with the single assets at the end. These assets are used later to create a rendering. | ||
+ | |||
+ | ==== Output ==== | ||
+ | After terminating the IG.GFX.PhotoCreator process a bundle of files is provided. | ||
+ | Usually the structure looks similar to this: | ||
+ | < | ||
+ | -Photos | ||
+ | -Domain | ||
+ | -Subdomain | ||
+ | + TexturesFolder.tex | ||
+ | + AssetFolder.geo | ||
+ | -test01-scene.json | ||
+ | -test01-env.json | ||
+ | |||
+ | -test02-scene.json | ||
+ | -test02-env.json | ||
+ | </ | ||
+ | |||
+ | Domain, Subdomain, TexturesFolder.tex and AssetFolder.geo hold the downloaded assets. All scene descriptions lay inside the Photos folder. | ||
+ | |||
+ | * __test01-scene.json__ holds the scene description that is needed for renderings | ||
+ | * __test01-env.json__ is holding additional rendersettings that were processed from the input. | ||
+ | |||
+ | Make sure the scene and the environment file have the same prefix. E.g. test01. | ||
+ | |||
===== Problems and how to solve===== | ===== Problems and how to solve===== |
ig/gfx/photocreator.1620714540.txt.gz · Last modified: 2024/04/04 08:04 (external edit)