ig.creator:assets:materials:textures
Differences
This shows you the differences between two versions of the page.
ig.creator:assets:materials:textures [2021/09/16 11:24] – [Delta Diffuse Map] ig_jsc | ig.creator:assets:materials:textures [2024/04/04 08:04] (current) – external edit 127.0.0.1 | ||
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** Patch size ** | ** Patch size ** | ||
+ | This defines how often a texture is repeated on a geometry with its given dimensions. | ||
+ | |||
+ | Asume a board that has the dimensions in front view 50x150 cm. | ||
+ | |||
+ | In case the patch size is 15x15 cm this patch repats 10 time in the height direction and 3.x times in the width dimension | ||
+ | |||
+ | In case the patch size is 50x50 cm this patch repats 3 time in the height direction and 1 times in the width dimension | ||
+ | |{{: | ||
+ | |{{ : | ||
+ | |||
Usually the maps provides the color of a cover or wood. | Usually the maps provides the color of a cover or wood. | ||
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* Wood: **50x50cm** patch | * Wood: **50x50cm** patch | ||
- | |{{: | + | |{{: |
|{{ : | |{{ : | ||
- | |||
===== Diffuse Map ===== | ===== Diffuse Map ===== | ||
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:!: Make sure not to mix up a roughness map with a glossiness map. They are inversed to each other. :!: | :!: Make sure not to mix up a roughness map with a glossiness map. They are inversed to each other. :!: | ||
+ | :!: A roughness map is not the same as a specular map and cannot be replaced with it 1 to 1 :!: | ||
===== Normal Map ===== | ===== Normal Map ===== | ||
{{: | {{: | ||
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:!: **For more detailed information see the OpenConfiguration material specification** :!: | :!: **For more detailed information see the OpenConfiguration material specification** :!: | ||
[[https:// | [[https:// | ||
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+ | |||
+ | ====== Special Handlings ====== | ||
+ | Under certain cercumstances the naming convention for materials can differ from the standard behavior. For this a special texture mode is used.\\ | ||
+ | For more information, | ||
ig.creator/assets/materials/textures.1631784272.txt.gz · Last modified: 2024/04/04 08:04 (external edit)