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ig.creator:assets:materials:textures [2021/11/22 10:21] ig_jscig.creator:assets:materials:textures [2024/04/04 08:04] (current) – external edit 127.0.0.1
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   * *_std.* - standard resolution of a map. This map is used inside all configurators   * *_std.* - standard resolution of a map. This map is used inside all configurators
   * *_high.* - high resolution for renderings. it is recommended to provide them as 4K   * *_high.* - high resolution for renderings. it is recommended to provide them as 4K
- 
-====== Special Handlings ====== 
-Under certain cercumstances the naming convention for materials can differ from the standard behavior. 
-For more information, check the IG.Gfx.AssetLoader 
- 
  
 ====== Maps for Materials ====== ====== Maps for Materials ======
Line 37: Line 32:
  
 ** Patch size ** ** Patch size **
 +This defines how often a texture is repeated on a geometry with its given dimensions.
 +
 +Asume a board that has the dimensions in front view 50x150 cm.
 +
 +In case the patch size is 15x15 cm this patch repats 10 time in the height direction and 3.x times in the width dimension
 +
 +In case the patch size is 50x50 cm this patch repats 3 time in the height direction and 1 times in the width dimension
 +|{{:ig.creator:assets:materials:patchsize50x50.jpg?200| Patch size 50x50 cm}}| {{ :ig.creator:assets:materials:patchsize15x15.jpg?200 | Patch size 15x15 cm}}|
 +|{{ :ig.creator:assets:materials:materialpatchsize.png?400 | }}||
 +
  
 Usually the maps provides the color of a cover or wood. Usually the maps provides the color of a cover or wood.
Line 43: Line 48:
   * Wood: **50x50cm** patch   * Wood: **50x50cm** patch
  
-|{{:ig.creator:assets:materials:patchsize15x15.jpg?200| Patch size 15x15 cm}}| {{ :ig.creator:assets:materials:patchsize50x50.jpg?200 | Patch size 50x50 cm}}|+|{{:ig.creator:assets:materials:patchsize50x50.jpg?200| Patch size 50x50 cm}}| {{ :ig.creator:assets:materials:patchsize15x15.jpg?200 | Patch size 15x15 cm}}|
 |{{ :ig.creator:assets:materials:materialpatchsize.png?400 | }}|| |{{ :ig.creator:assets:materials:materialpatchsize.png?400 | }}||
- 
  
 ===== Diffuse Map ===== ===== Diffuse Map =====
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 :!: **For more detailed information see the OpenConfiguration material specification** :!: :!: **For more detailed information see the OpenConfiguration material specification** :!:
 [[https://openconfiguration.org/|OpenConfiguration]] [[https://openconfiguration.org/|OpenConfiguration]]
 +
 +
 +====== Special Handlings ======
 +Under certain cercumstances the naming convention for materials can differ from the standard behavior. For this a special texture mode is used.\\
 +For more information, check the [[ig:gfx:assetloader|IG.Gfx.AssetLoader]] texture modi and the [[ig.guidelines:suppliers| suppliers]] guidelines.
  
  
ig.creator/assets/materials/textures.1637572883.txt.gz · Last modified: 2024/04/04 08:04 (external edit)