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ig.creator:products:graphical:configurator [2021/03/16 11:10] – [Configurator] ig_jscig.creator:products:graphical:configurator [2024/04/04 08:04] (current) – external edit 127.0.0.1
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 You need to select a Product in either [[ig.creator:products|Products]] or [[ig.creator:assets:commercial|Assets/Commercial]] to enter this page. If no Product is selected, you will be re-directed automatically. You need to select a Product in either [[ig.creator:products|Products]] or [[ig.creator:assets:commercial|Assets/Commercial]] to enter this page. If no Product is selected, you will be re-directed automatically.
  
- 
- ==== Configurator ==== 
  
 The Configurator is where you can see and configure a product. The Configurator is where you can see and configure a product.
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 {{ :ig.creator:products:graphical:configurator.png |}} {{ :ig.creator:products:graphical:configurator.png |}}
  
-=== 1) 3D View: ===+==== 1) 3D View: ====
  
 In the 3D View, you can see the created product. In the 3D View, you can see the created product.
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 In this view, the position of the 3D object is fixed and defined in its structure. You cannot rotate or translate it. In this view, the position of the 3D object is fixed and defined in its structure. You cannot rotate or translate it.
  
-=== 2) Configuration: ===+==== 2) Configuration: ====
  
 Initially, this area is empty. Click the __Configure__ button in the left lower corner of this area to get the configuration options of this product. Initially, this area is empty. Click the __Configure__ button in the left lower corner of this area to get the configuration options of this product.
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 The checkbox __Auto Update Graphics__ toggels if a chosen property is applied to the 3D visualization, automatically. The checkbox __Auto Update Graphics__ toggels if a chosen property is applied to the 3D visualization, automatically.
 +
 +:!: **Hint:** If the current configuration should be resetted, click the __Configure__ button. Make sure the scene is updated either through __Auto Update__ or by pressing the __Update__ button.
  
 Next to the visible interactions there is a right click menu, that holds extra options. Next to the visible interactions there is a right click menu, that holds extra options.
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   * ** Export to ICOM, Vis:**  From the selected property, only export currently valide properties into a ICOM format.   * ** Export to ICOM, Vis:**  From the selected property, only export currently valide properties into a ICOM format.
  
-=== 3) Configurator Profiles ===+==== 3) Configurator Profiles ====
 Here you can save defined configurations, to apply them later to other products. Here you can save defined configurations, to apply them later to other products.
 The dropdown menu __Action__ has the following options: The dropdown menu __Action__ has the following options:
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 Usually, a profile can only be used inside a specific workspace. Usually, a profile can only be used inside a specific workspace.
  
-=== 4) Creator Console ===+==== 4) Creator/Developer Console ====
  
 In the Creator Console, you get information from loaded scripts, such as Context or Evaluators. Information from the Interactors is written inside the browser console. In the Creator Console, you get information from loaded scripts, such as Context or Evaluators. Information from the Interactors is written inside the browser console.
 This console is helpful in debugging and creating scripts. This console is helpful in debugging and creating scripts.
  
-=== 5) Tree View ===+==== 5) Tree View ====
 This section is divided into two tabs. Nodes and Attachpoints. This section is divided into two tabs. Nodes and Attachpoints.
  
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 First is the key of the point, written in the middle of the Tree View. After this additional information like the position is shown. **See the wiki page for more information**. First is the key of the point, written in the middle of the Tree View. After this additional information like the position is shown. **See the wiki page for more information**.
  
-=== 6) Menu ===+==== 6) Menu ====
 This Menu gives you additional options to influence the 3D View. This Menu gives you additional options to influence the 3D View.
 This is helpful for creating the product structure, debugging, and testing. This is helpful for creating the product structure, debugging, and testing.
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 **Ignore glTF Deformation:** If for some reason you need to deactivate glTF deformations this can be done with this option. **Ignore glTF Deformation:** If for some reason you need to deactivate glTF deformations this can be done with this option.
 +
 +**Kinematics:** Adds bone representation: thick bar = subbase, thick cross = additional node, red mouth = follows 
  
 **Camera:** **Camera:**
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 If you have a special light setup link you can add it with __Add Custom Lighting__ and give it a name. If you have a special light setup link you can add it with __Add Custom Lighting__ and give it a name.
  
-=== 7) Using data outside the Creator ===+**Animation** 
 + 
 +Animations created for articles can be play backed here. The animation part is divided into different functionalities. 
 + 
 +{{ :ig.creator:products:graphical:animation.png?400 |}} 
 + 
 +1) Playback Buttons: From left to right: Run the animation either jump to start of the animation, run through the whole animation, jump to the end of the animation. 
 + 
 +2) Time Line: The time line shows the current progress of the animation. The animation time is shown in percentage. The time line can be controlled with the play back buttons, the mouse by sliding the round button or by using the arrow keys left and right. 
 + 
 +3) Forward or Backward animation: An animation can be provided with one type of animation, using it for forward and backward animation or with two types of animations, forward and backward. 
 + 
 +In case using two types of animations, one is defined as forward and the other is defined as backward animation. The arrow marked in blue is showing the current animation type. This can be switched by clicking one of the arrows. 
 +The arrorws play an important role while jumping inside the time line from progress to progress, this helps the player to indicate witch type of animation should be shown. 
 + 
 +In case there is only one animation, the arrows have no influence on the behavior. 
 + 
 +**Error** 
 + 
 +In case an article has issues they are shown in the menu as exclamation mark or through the QR code. 
 +If an error appeares, both marks are painted red. In case it is an warning, they are colored yellow or orange. 
 + 
 +The exclamation mark indicates an issue appearing in the browser console. Open and check it. 
 +The colored QR code indicates  an issue appearing in the creator console. If needed scroll down and check it. 
 + 
 + 
 +==== 7) Using data outside the Creator ====
  
   * **Send Link**: Share a configuration with other persons. This can be done with a temporary link or with a perma link. To generate a permalink, check the checkbox on the left side of the __Update__ button. The Link is printed into the **Creator info box** on the bottom of the Creator. Copy the link to share it.   * **Send Link**: Share a configuration with other persons. This can be done with a temporary link or with a perma link. To generate a permalink, check the checkbox on the left side of the __Update__ button. The Link is printed into the **Creator info box** on the bottom of the Creator. Copy the link to share it.
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 //Note:// The downloaded scenes can be used for debugging or can be used for other working processes like photo creation. //Note:// The downloaded scenes can be used for debugging or can be used for other working processes like photo creation.
  
-=== 8) Data View Tabs ===+==== 8) Data View Tabs ====
  
 There are tabs to switch between the different representations of the 3D data. There are tabs to switch between the different representations of the 3D data.
ig.creator/products/graphical/configurator.1615889425.txt.gz · Last modified: 2024/04/04 08:04 (external edit)