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ig.creator:products:graphical:geometry [2021/05/06 15:40] – [Scale] ig_jscig.creator:products:graphical:geometry [2024/04/04 08:04] (current) – external edit 127.0.0.1
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 ===== Geometries Overview ===== ===== Geometries Overview =====
  
-On this page a geometry can be assigned to a node. +On this page a geometry can be assigned to a node. Each node can only hold one geometry. 
 +If multiple geometries are needed, create a node structure.\\
 The table shown below holds the following information read from left to right. \\ The table shown below holds the following information read from left to right. \\
 The values can be edited by clicking the __Edit__ button at the end of each line. The values can be edited by clicking the __Edit__ button at the end of each line.
  
-:!: Keep in mind, the layout will change during editing. Check the labels next to each line while filling the areas. +:!: Keep in mind, the layout will change during editing. Check the labels next to each area while filling the areas. 
 {{ :ig.creator:products:graphical:geometryoverview.png?600 |}} {{ :ig.creator:products:graphical:geometryoverview.png?600 |}}
  
 ==== Path ==== ==== Path ====
-A list of all available nodes with there specific geometrical properties+A list of all available nodes with their specific geometrical properties.
  
 ==== Description ==== ==== Description ====
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 ==== Geometry ==== ==== Geometry ====
-Choose a geometry form the list provided by the drop down menu, type in a specific name or choose a geometry via a JavaScript snipped.+Choose a geometry from the list provided by the drop-down menu, type in a specific name or choose a geometry via a JavaScript snippet.
  
 |Geometry {}: Geometry_Lth |Set a fix value| |Geometry {}: Geometry_Lth |Set a fix value|
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 ==== Scale ==== ==== Scale ====
-Each geometry can change it'scale. Keep in mind, the default scale is **1**.\\ +Each geometry can change its scale. Keep in mind, the default scale is **1**.\\ 
-:!: Scaling factors lower than 0 will not mirror the geometry, they are reserved for deformations. (together with a deformation interactor) In this case only one axis is used, the others will be set to 1.0.+:!: Scaling factors lower than 0 will not mirror the geometry, they are reserved for deformations. (together with a deformation interactor) In this caseonly one axis is used, the others will be set to 1.0.
  
-Scaling factors can be assigned through a number or a JavaScrit snipped:+A scaling factor of -1 represents an animation state of 100%. \\ 
 +A scaling factor of -0.123 represents an animation state of 12.3% 
 + 
 +Scaling factors can be assigned through a number or a JavaScript snipped:
  
 |Scale X {} = 1.0: 1.5 |Set a fix value| |Scale X {} = 1.0: 1.5 |Set a fix value|
 |Scale X {} = 1.0: {1/ComSeatHeight} |Simple JavaScript expression using a Commercial property| |Scale X {} = 1.0: {1/ComSeatHeight} |Simple JavaScript expression using a Commercial property|
 |Scale X {} = 1.0: {$c.getGeometryScale()} |JavaScript expression using a function from the Context| |Scale X {} = 1.0: {$c.getGeometryScale()} |JavaScript expression using a function from the Context|
 +
 +:!: Setting a scaling factor will influence a child node as well, even if the child node's scale shows 1.
  
 ==== Layer ==== ==== Layer ====
ig.creator/products/graphical/geometry.1620308441.txt.gz · Last modified: 2024/04/04 08:04 (external edit)