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ig.creator:products:graphical:material [2021/05/12 15:43] ig_jscig.creator:products:graphical:material [2024/04/04 08:04] (current) – external edit 127.0.0.1
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 ====== Products/Graphical/Material ====== ====== Products/Graphical/Material ======
  
-For each node a material or mapping can be assinged.+You need to select Product in either [[ig.creator:products|Products]] or [[ig.creator:assets:commercial|Assets/Commercial]] to enter this page. If no Product is selected, you will be re-directed automatically
  
 +===== Materials Overview =====
  
-//to be extended//+For each node a material or mapping can be assigned.
  
-You need to select a Product in either [[ig.creator:products|Products]] or [[ig.creator:assets:commercial|Assets/Commercial]] to enter this page. If no Product is selected, you will be re-directed automatically.  
  
-Information on how to assign properties to 3D components can be found in [[ig.creator:products:specials|Specials]].+==== Path ==== 
 + 
 +A list of all available nodes with their specific material properties
 + 
 +==== Description ==== 
 + 
 +The description of each node 
 + 
 +=== Material Category === 
 + 
 +Choose a material or a material category from the the drop-down menu, type in a specific name or choose a material via a JavaScript snippet. \\ 
 +:!: Keep in mind, assigning a material to a parent node will inherit this to the child nodes as long as they don't have an own material. 
 + 
 +There are materials starting with a "@" character or without, this indicates different kinds of categories explained inside the [[ig.creator:assets:materials:categories|Assets/Materials/Categories]] page. 
 + 
 +=== Mapping === 
 + 
 +The mapping overwrites the given material properties scale and rotation. A mapping can be selected from the drop-down menu. \\ 
 +:!: Different to the material, a mapping is not inherite from the parent node. Each node needs its own mapping. 
ig.creator/products/graphical/material.1620827007.txt.gz · Last modified: 2024/04/04 08:04 (external edit)