ig.creator:products:graphical
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ig.creator:products:graphical [2021/03/31 07:50] – ig_jsc | ig.creator:products:graphical [2024/04/04 08:04] (current) – external edit 127.0.0.1 | ||
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* Graphical/ | * Graphical/ | ||
+ | * [[ig.creator: | ||
* [[ig.creator: | * [[ig.creator: | ||
* [[ig.creator: | * [[ig.creator: | ||
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{{ : | {{ : | ||
- | **1) Navigation** | + | ==== 1) Navigation |
These options give controll over the structure' | These options give controll over the structure' | ||
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* **Add Child:** Add a child and load it. | * **Add Child:** Add a child and load it. | ||
- | **2) Component** | + | ==== 2) Component |
The Component section holds information about the current selected node, a description of the current node as well visibility and selection options for this node. | The Component section holds information about the current selected node, a description of the current node as well visibility and selection options for this node. | ||
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**Note: After filling these areas, don't forget to press the __Apply__ button!** | **Note: After filling these areas, don't forget to press the __Apply__ button!** | ||
- | **3) Position and Rotation** | + | ==== 3) Position and Rotation |
Positions and Rotations of a node can be set here.\\ | Positions and Rotations of a node can be set here.\\ | ||
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**Note: After filling these areas, don't forget to press the __Apply__ button!** | **Note: After filling these areas, don't forget to press the __Apply__ button!** | ||
- | **4) Geometry** | + | ==== 4) Geometry |
In this section a geometry can be applied to the node. The area is devided into two parts. On the left side there is a preview window. If the geometrie provides a preview, it is shown there. | In this section a geometry can be applied to the node. The area is devided into two parts. On the left side there is a preview window. If the geometrie provides a preview, it is shown there. | ||
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* **Geometry: | * **Geometry: | ||
- | |||
* **Scale:** If needed, the scale of the geometry can be adjustet. Keep in mind, the default value is 1. A scale lesser than 0 is interpreted as deformation. :!: A value between 0 and -1 can be set in ratio with the animation times 0 and 100 %. A value of -0.5 indicates an animation time of 50%. Instead of using a fix values, the scale can be assigned with the help of a JavaScript snippet. For details see the section **2) Component -> Visible** or see the following links: **Needs to be provided** | * **Scale:** If needed, the scale of the geometry can be adjustet. Keep in mind, the default value is 1. A scale lesser than 0 is interpreted as deformation. :!: A value between 0 and -1 can be set in ratio with the animation times 0 and 100 %. A value of -0.5 indicates an animation time of 50%. Instead of using a fix values, the scale can be assigned with the help of a JavaScript snippet. For details see the section **2) Component -> Visible** or see the following links: **Needs to be provided** | ||
* **Layer:** A geometry can be assigned to a Layer. | * **Layer:** A geometry can be assigned to a Layer. | ||
+ | |||
+ | **Note: After filling these areas, don't forget to press the __Apply__ button!** | ||
+ | |||
+ | ==== 5) Material ==== | ||
+ | |||
+ | In this section a material or a mapping can be assigned. | ||
+ | |||
+ | * **Material: | ||
+ | * **Mapping**: | ||
+ | |||
+ | **Note: After filling these areas, don't forget to press the __Apply__ button!** | ||
+ | |||
+ | ==== 6) Evaluator and Interactor ==== | ||
+ | |||
+ | In this section a preview of the assigned evaluator and interactor can be seen. To assign an evaluator or interactor see the corresponding sections: | ||
+ | * [[ig.creator: | ||
+ | * [[ig.creator: |
ig.creator/products/graphical.1617169848.txt.gz · Last modified: 2024/04/04 08:04 (external edit)