ig.guidelines:material_creation
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| ig.guidelines:material_creation [2025/01/24 14:39] – ig_ar | ig.guidelines:material_creation [2025/10/07 12:08] (current) – ig_pb | ||
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| - | ====== Nodes in Substance Designer ====== | ||
| - | ===== Transform 2D Node ====== | + | ======= |
| + | ==== Nodes ==== | ||
| + | === Transform 2D Node === | ||
| The Transform 2D node in Substance Designer allows you to move, scale, and rotate textures on a 2D plane. It is particularly useful for aligning, enlarging, or rotating patterns. | The Transform 2D node in Substance Designer allows you to move, scale, and rotate textures on a 2D plane. It is particularly useful for aligning, enlarging, or rotating patterns. | ||
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| - Only scale within the bounds of the texture area to prevent tiling issues. | - Only scale within the bounds of the texture area to prevent tiling issues. | ||
| + | === Helpful Sources for References === | ||
| + | == Stones == | ||
| + | * https:// | ||
| + | * https:// | ||
ig.guidelines/material_creation.txt · Last modified: 2025/10/07 12:08 by ig_pb
