ig.guidelines:modelling_geometries
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ig.guidelines:modelling_geometries [2024/12/10 11:49] – ig_pb | ig.guidelines:modelling_geometries [2024/12/12 10:13] (current) – [Setting up brushes for sculpting] ig_mt | ||
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* If your brushes still have unpredictable behaviour check if there is any scaling applied to your mesh. | * If your brushes still have unpredictable behaviour check if there is any scaling applied to your mesh. | ||
* Blender Doc for textured brushes [[https:// | * Blender Doc for textured brushes [[https:// | ||
+ | * You can also download the individual brush textures from here : [[https:// | ||
==== Baking a normal map ==== | ==== Baking a normal map ==== | ||
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- Add a new layer and fill it with the neutral normal map blue. | - Add a new layer and fill it with the neutral normal map blue. | ||
- Set the Layer Mode of the new layer to the following, according to your tool. | - Set the Layer Mode of the new layer to the following, according to your tool. | ||
- | * Krita : Hard Overlay | + | * Krita : Hard Overlay |
* Gimp : Hard Light, Linear Light | * Gimp : Hard Light, Linear Light | ||
* PaintTool SAI: Burn/ Dodge | * PaintTool SAI: Burn/ Dodge |
ig.guidelines/modelling_geometries.1733827778.txt.gz · Last modified: 2024/12/10 11:49 by ig_pb