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ig.guidelines:modelling_geometries [2024/12/10 11:49] ig_pbig.guidelines:modelling_geometries [2024/12/12 10:13] (current) – [Setting up brushes for sculpting] ig_mt
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   * If your brushes still have unpredictable behaviour check if there is any scaling applied to your mesh.   * If your brushes still have unpredictable behaviour check if there is any scaling applied to your mesh.
   * Blender Doc for textured brushes [[https://docs.blender.org/manual/en/latest/sculpt_paint/brush/texture.html]]   * Blender Doc for textured brushes [[https://docs.blender.org/manual/en/latest/sculpt_paint/brush/texture.html]]
 +  * You can also download the individual brush textures from here : [[https://nextcloud.intelligentgraphics.biz/index.php/s/AgemeEKeJ6pc9px]]
  
 ==== Baking a normal map ==== ==== Baking a normal map ====
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   - Add a new layer and fill it with the neutral normal map blue.   - Add a new layer and fill it with the neutral normal map blue.
   - Set the Layer Mode of the new layer to the following, according to your tool.   - Set the Layer Mode of the new layer to the following, according to your tool.
-  * Krita : Hard Overlay+  * Krita : Hard Overlay (Found under Mix Blending Modes)
   * Gimp : Hard Light, Linear Light   * Gimp : Hard Light, Linear Light
   * PaintTool SAI: Burn/ Dodge   * PaintTool SAI: Burn/ Dodge
ig.guidelines/modelling_geometries.1733827778.txt.gz · Last modified: 2024/12/10 11:49 by ig_pb