====== IG.GFX Data Wiki ====== //to be provided// ===== IG.GFX Back Ends ===== Currently, IG.GFX supports the following back ends: * **ThreeJS** - A WebGL-based back end using the ThreeJS scene-graph library (currently: Release 69). The scene format is IGXC, the geometry format is OBJ. * **X3DOM** - A WebGL-based back end using the X3DOM scene-graph library (currently: Version 1.6.1). The scene format is X3D(OM), the geometry format is BinGeo. * **Unity-3D** - Commercial game development tool targeting multiple platforms. The scene format is IGXC (obsolete: EOX-GFX), the geometry format is OBJ. This back end has restricted support for interactive features, but provides the IG.Std interactors by an own implementation. Also, IG.GFX Mapping is not yet available. * **FAPI/pCon** - EasternGraphics application based on the FAPI kernel. The scene format is EOX-GFX, the geometry format is OBJ. This back end has no support for interactive features. Also, IG.GFX Mapping is not yet available. ===== IG.GFX Back-End Integrations ===== * [[igx:backends:unity|IGX.Unity]] - Interface of IG.GFX to Unity-3D