Mesh Quality

Parameter ("quality")

Quality is a global parameter that affects all geometry to be output.

Optional overall mesh-generation resolution, specified as a percentage from 1 % to 100 %.

Higher percentages produce finer, more detailed meshes at the cost of increased computation time and memory.

"intersection": "VERTICAL",
"quality": 50,
"uv": {
	"patchSize": 150,
	"uvorigin": "ORIGIN",
	"uOffset": 0,
	"vOffset": 0
},
 
"paths": [
{
	"id": "board",
	"path": [ .........]

The quality parameter will achieve greater subdivision for all Bézier paths.

It can also be used as an override in the paths array. For example:

{
	"paths": [
	{
	  "id": "board",
	  "quality": 40,
	  "path": [
	{
	  "type": "M",
			...

This will affect subdivision of Bézier paths and Arc paths.

Quality parameter visual examples

Figure 24a: Low Quality Figure 24b: High Quality
Caption Caption
“quality” parameter set to 25. “quality” parameter set to 50.

*Figure: Quality parameter set to 25 (a) and 50 (b).*