ig:gfx:mesh-quality
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Mesh Quality
Parameter ("quality")
Quality is a global parameter that affects all geometry to be output.
quality(int%):
Optional overall mesh-generation resolution, specified as a percentage from 1 % to 100 %.
- Default is 25 % (“Standard” quality).
- Values $\geq$ 50 % denote “Hi-Res” meshes, with 100 % providing the maximum detail.
Higher percentages produce finer, more detailed meshes at the cost of increased computation time and memory.
"intersection": "VERTICAL",
"quality": 50,
"uv": {
"patchSize": 150,
"uvorigin": "ORIGIN",
"uOffset": 0,
"vOffset": 0
},
"paths": [
{
"id": "board",
"path": [ .........]
The quality parameter will achieve greater subdivision for all Bézier paths.
It can also be used as an override in the paths array. For example:
{
"paths": [
{
"id": "board",
"quality": 40,
"path": [
{
"type": "M",
...
This will affect subdivision of Bézier paths and Arc paths.
Quality parameter visual examples
| Figure 24a: Low Quality | Figure 24b: High Quality |
|---|---|
| |
| Caption | Caption |
| “quality” parameter set to 25. | “quality” parameter set to 50. |
*Figure: Quality parameter set to 25 (a) and 50 (b).*
ig/gfx/mesh-quality.1761748946.txt.gz · Last modified: 2025/10/29 15:42 by ig_ii
