Table of Contents
Products/Graphical/Geometry
You need to select a Product in either Products or Assets/Commercial to enter this page. If no Product is selected, you will be re-directed automatically.
Geometries Overview
On this page a geometry can be assigned to a node. Each node can only hold one geometry.
If multiple geometries are needed, create a node structure.
The table shown below holds the following information read from left to right.
The values can be edited by clicking the Edit button at the end of each line.
Keep in mind, the layout will change during editing. Check the labels next to each area while filling the areas.
Path
A list of all available nodes with their specific geometrical properties.
Description
The description of each node
Geometry
Choose a geometry from the list provided by the drop-down menu, type in a specific name or choose a geometry via a JavaScript snippet.
Geometry {}: Geometry_Lth | Set a fix value |
Geometry {}: {'Geometry_' + ComCoverType} | Simple JavaScript expression using a Commercial property |
Geometry {}: {$c.getGeometryByType()} | JavaScript expression using a function from the Context |
Make sure the geometries are provided under the Assets/Geometries page
Scale
Each geometry can change its scale. Keep in mind, the default scale is 1.
Scaling factors lower than 0 will not mirror the geometry, they are reserved for deformations. (together with a deformation interactor) In this case, only one axis is used, the others will be set to 1.0.
A scaling factor of -1 represents an animation state of 100%.
A scaling factor of -0.123 represents an animation state of 12.3%
Scaling factors can be assigned through a number or a JavaScript snipped:
Scale X {} = 1.0: 1.5 | Set a fix value |
Scale X {} = 1.0: {1/ComSeatHeight} | Simple JavaScript expression using a Commercial property |
Scale X {} = 1.0: {$c.getGeometryScale()} | JavaScript expression using a function from the Context |
Setting a scaling factor will influence a child node as well, even if the child node's scale shows 1.
Layer
Each node can be assigned to a Layer. The Layers give an extra option to filter for nodes.