igx:root
Table of Contents
IG.GFX Data Wiki
to be provided
IG.GFX Back Ends
Currently, IG.GFX supports the following back ends:
- ThreeJS - A WebGL-based back end using the ThreeJS scene-graph library (currently: Release 69). The scene format is IGXC, the geometry format is OBJ.
- X3DOM - A WebGL-based back end using the X3DOM scene-graph library (currently: Version 1.6.1). The scene format is X3D(OM), the geometry format is BinGeo.
- Unity-3D - Commercial game development tool targeting multiple platforms. The scene format is IGXC (obsolete: EOX-GFX), the geometry format is OBJ. This back end has restricted support for interactive features, but provides the IG.Std interactors by an own implementation. Also, IG.GFX Mapping is not yet available.
- FAPI/pCon - EasternGraphics application based on the FAPI kernel. The scene format is EOX-GFX, the geometry format is OBJ. This back end has no support for interactive features. Also, IG.GFX Mapping is not yet available.
IG.GFX Back-End Integrations
- IGX.Unity - Interface of IG.GFX to Unity-3D
igx/root.txt · Last modified: 2024/04/04 08:04 by 127.0.0.1