<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="https://wiki.intelligentgraphics.biz/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="https://wiki.intelligentgraphics.biz/feed.php">
        <title>IG Data Creation Wiki - ig:gfx</title>
        <description></description>
        <link>https://wiki.intelligentgraphics.biz/</link>
        <image rdf:resource="https://wiki.intelligentgraphics.biz/lib/exe/fetch.php?media=wiki:dokuwiki.svg" />
       <dc:date>2026-04-28T15:27:27+00:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:assetloader&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_cleanup&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_history&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_howto&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_installation&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_licensing&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_start&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_geometries&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_geometry&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_products&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_projects&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:how-to-run-ig.model.processor&amp;rev=1761725514&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:installation-of-ig.model.processor-v1.4.0.100&amp;rev=1761739822&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:introduction&amp;rev=1761737504&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:mesh-quality&amp;rev=1761809895&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-configuration-and-parameters&amp;rev=1761740830&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-extrusion&amp;rev=1761810283&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-flatpanel&amp;rev=1761749952&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-revolution&amp;rev=1761747835&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-solid&amp;rev=1761743415&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:packager&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:photocreator&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:setting-up-paths-for-model.processor&amp;rev=1761730858&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shading-parameters&amp;rev=1761734428&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shading&amp;rev=1761735118&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shapecreator&amp;rev=1712210682&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:start&amp;rev=1761737776&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:uv-coordinates&amp;rev=1761748675&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="https://wiki.intelligentgraphics.biz/lib/exe/fetch.php?media=wiki:dokuwiki.svg">
        <title>IG Data Creation Wiki</title>
        <link>https://wiki.intelligentgraphics.biz/</link>
        <url>https://wiki.intelligentgraphics.biz/lib/exe/fetch.php?media=wiki:dokuwiki.svg</url>
    </image>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:assetloader&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assetloader</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:assetloader&amp;rev=1712210682&amp;do=diff</link>
        <description>IG.GFX.AssetLoader

The IG.GFX.AssetLoader is a tool, to upload Assets into the Creator

Getting the IG.GFX.AssetLoader

The IG.GFX.AssetLoader is located inside the IG.Graphics.Data.Tools repo. Ask the admin for access if needed. Save the latest Zip Version on your PC and unzip it.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager&amp;rev=1712210682&amp;do=diff</link>
        <description>IG.GFX.GeometryManager (GM)

Topics

	*  Release notes 
	*  Installation 
	*  Licensing 
	*  First start
	*  Working with the GM</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_cleanup&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_cleanup</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_cleanup&amp;rev=1712210682&amp;do=diff</link>
        <description>IG.GeometryManager Cleanup Tool

Latest version can be downloaded from &lt;https://nextcloud.intelligentgraphics.biz/index.php/s/29KfZZQG9RZNDra&gt;.

Installation

Create a folder on your PC and unzip the contents of the downloaded zip into there.

After that, it is recommended to set up an environment variable that refers to the exe file</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_history&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_history</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_history&amp;rev=1712210682&amp;do=diff</link>
        <description>Release notes

Version 1.0

06.06.2023 (1.0.100)

Please read the release notes thoroughly and follow the instructions contained.

Looking for installation files?

Licensing

As of version 1.0 and later, Geometry Manager requires a valid IG license. All information about this topic can be found in the chapter</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_howto&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_howto</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_howto&amp;rev=1712210682&amp;do=diff</link>
        <description>Working with the Geometry Manager

	*  Getting started

	*  Projects view 
	*  Geometries view
	*  Geometry details view
	*  Products view</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_installation&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_installation</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_installation&amp;rev=1712210682&amp;do=diff</link>
        <description>Installation

Last release: 06.06.2023 (Version 1.0.100)

PLEASE READ THE RELEASE NOTES BEFORE RUNNING THE NEW VERSION!

PLEASE READ THE FOLLOWING INSTRUCTIONS WHEN INSTALLING THE GEOMETRY MANAGER FOR THE FIRST TIME!

After installation, please use the “GeometryManager</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_licensing&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_licensing</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_licensing&amp;rev=1712210682&amp;do=diff</link>
        <description>Licensing

When Geometry Manager is started it is possible that no valid license is found.



The necessary license file can be loaded from the IG.Creator. After opening in the browser there is a button “ig License” to download the personal user license, prerequisite is a previous successful login with the IG.Creator username and password.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_start&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_start</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_start&amp;rev=1712210682&amp;do=diff</link>
        <description>First start

Introduction

The GM works according to the principle:

	*  manage projects (view “Projects”),
	*  manage geometries (view “Geometries”),
	*  manage meshes (view “Details”) and/or
	*  manage products (view “Products”).

The program has an optimized operation for this purpose.
You can switch back to the previous view at any time using the Back button.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_geometries&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_view_geometries</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_geometries&amp;rev=1712210682&amp;do=diff</link>
        <description>Geometries view

The Geometries view displays all geometries associated with the project.

To capture the current status of all geometries, they should be synchronized. This checks whether geometries are physically present and if so, whether they have been changed since the last update.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_geometry&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_view_geometry</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_geometry&amp;rev=1712210682&amp;do=diff</link>
        <description>Geometry details view

The geometry details view contains all important information about a geometry.

This includes a 3D view generated by Geometry Manager for visual control. The 3D view contains (seen from left to right) a 3D model with a Test Normal Map to check the UV coordinates, a complete 3D model with a detailed texture (gray leather) and (if supported) a 3D model with the 2nd UV set from the geometry with a Test Normal Map to check it.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_products&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_view_products</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_products&amp;rev=1712210682&amp;do=diff</link>
        <description>Products and products view

Projects can be used to assign geometries to just these. This facilitates the creation of 3D data and can also ensure that complex furniture is divided into meaningful geometries.

To create a new product, the button Add new product can be used. A name and a description must be entered.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_projects&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>geometrymanager_view_projects</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:geometrymanager_view_projects&amp;rev=1712210682&amp;do=diff</link>
        <description>Projects and projects view

Projects organize the most important information about a model/series of a supplier or manufacturer. 

The following can be entered:

	*  Name (e.g. supplier model) and
	*  geometries path,

The directory should always be the model/series geomtries folder named</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:how-to-run-ig.model.processor&amp;rev=1761725514&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T08:11:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>how-to-run-ig.model.processor</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:how-to-run-ig.model.processor&amp;rev=1761725514&amp;do=diff</link>
        <description>How to run IG.Model.Processor

The program is run via the command line. The main syntax is:


./IG_Model_Processor --model &lt;MODEL&gt; --file &lt;PATH&gt; [options]


Main Options

	*  --model {SOLID, FLAT, EXTRUSION, REVOLUTION}

    Select the model to be processed. Model names are case-insensitive (e.g., SOLID, solid, Solid).</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:installation-of-ig.model.processor-v1.4.0.100&amp;rev=1761739822&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T12:10:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>installation-of-ig.model.processor-v1.4.0.100</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:installation-of-ig.model.processor-v1.4.0.100&amp;rev=1761739822&amp;do=diff</link>
        <description>Installation of IG.Model.Processor v1.4.0.100

To install IG.Model.Processor you can follow the following steps.

Windows x64

Tested on clean system: Windows Server 2019/2022 and Windows 11

	*  Download or obtain the zip package containing all the necessary DLL files named</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:introduction&amp;rev=1761737504&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T11:31:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>introduction</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:introduction&amp;rev=1761737504&amp;do=diff</link>
        <description>1. Introduction

This program generates 3D geometry based on parametric JSON input. It provides a highly adaptable modeling system suitable for visualization. All geometry is built from parametric data, which follows for the most part definition of JSON structure and paths definitions similar to</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:mesh-quality&amp;rev=1761809895&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-30T07:38:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mesh-quality</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:mesh-quality&amp;rev=1761809895&amp;do=diff</link>
        <description>Mesh Quality

Parameter (&quot;quality&quot;)

Quality is a global parameter that affects all geometry to be output.

	*  quality (int%):

    Optional overall mesh-generation resolution, specified as a percentage from 1 % to 100 %.

	*  Default is 25 % (“Standard” quality). I recommend since version 1.4.0.100 using 15 as Standart with AUTO shading.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-configuration-and-parameters&amp;rev=1761740830&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T12:27:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>model-configuration-and-parameters</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-configuration-and-parameters&amp;rev=1761740830&amp;do=diff</link>
        <description>Model Configuration and Parameters

Setting Up Paths for Model.Processor

Introduction Paths

This section explains how 2D paths, used as profiles in 3D modeling, are defined and parsed. Paths are typically specified using SVG (Scalable Vector Graphics) commands, which describe movements, lines, and curves to form complex shapes. These paths are converted into a structured</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-extrusion&amp;rev=1761810283&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-30T07:44:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>model-type-extrusion</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-extrusion&amp;rev=1761810283&amp;do=diff</link>
        <description>Model Type: Extrusion 1.1
 Figure 19: Extrusion 1.1 Model    Caption  3D illustration of the Extrusion 1.0 model. A 2D profile (\textit{a}, \textit{b}, \textit{c}, \textit{d}, \textit{e}, \textit{f}) defined in the paths array is extruded along the $E$ vector with default 'up' as $U$ (parallel to the $z$-axis) by a specified</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-flatpanel&amp;rev=1761749952&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T14:59:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>model-type-flatpanel</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-flatpanel&amp;rev=1761749952&amp;do=diff</link>
        <description>Model Type: FlatPanel 1.4



General Knowledge of How a 5-Piece Furniture Door (Model Type: FlatPanel) Is Constructed

Components

The typical furniture door (frame-and-panel style) is constructed from five main components:

	*  Stiles (2 pieces) named in Figure 2 B4 and B2:</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-revolution&amp;rev=1761747835&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T14:23:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>model-type-revolution</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-revolution&amp;rev=1761747835&amp;do=diff</link>
        <description>Model Type: Revolution 1.0
 Figure 20: Revolution Geometry Model    Caption  Revolution geometry. The 3D surface is generated by revolving the profile defined by points for example $a$--$b$--$c$--$d$ around the vertical axis. These points form the generating curve of the solid, precomputed to create smooth filled quad strips.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-solid&amp;rev=1761743415&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T13:10:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>model-type-solid</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:model-type-solid&amp;rev=1761743415&amp;do=diff</link>
        <description>Model Type: Solid 1.4

The Solid 1.4 model is a versatile model type for creating fundamental 3D solid objects. Its primary function is to produce cuboid shapes with width and height (specified dimensions) and rounded edges via radius parameters and profile path. However, it can also generate more complex geometries by sweeping a 2D cross-section (</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:packager&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>packager</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:packager&amp;rev=1712210682&amp;do=diff</link>
        <description>IG.GFX.Packager

The IG.GFX.Packager is a tool, to:

	*  convert typescript to javascript
	*  build IG packages for interactors, evaluators and context
	*  upload it to the IG.Creator

Requirements

	*  IG.GFX.Packager and IG.GFX.Packager from the Tools repo, lastest versions</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:photocreator&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>photocreator</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:photocreator&amp;rev=1712210682&amp;do=diff</link>
        <description>IG.GFX.PhotoCreator

The IG.GFX.PhotoCreator is a tool, to download a scene from the server. It is intended to be used to create renderings. This is done together with a second tool, the Blender PhotoCreator. 

Getting the IG.GFX.PhotoCreator

The IG.GFX.PhotoCreator is located inside the IG.Graphics.Data.Tools repo. Ask the admin for access if needed.
Save the latest Zip Version on your PC and unzip it.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:setting-up-paths-for-model.processor&amp;rev=1761730858&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T09:40:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setting-up-paths-for-model.processor</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:setting-up-paths-for-model.processor&amp;rev=1761730858&amp;do=diff</link>
        <description>Model Configuration and Parameters

Setting Up Paths for Model.Processor

Introduction Paths

This section explains how 2D paths, used as profiles in 3D modeling, are defined and parsed. Paths are typically specified using SVG (Scalable Vector Graphics) commands, which describe movements, lines, and curves to form complex shapes. These paths are converted into a structured</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shading-parameters&amp;rev=1761734428&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T10:40:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shading-parameters</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shading-parameters&amp;rev=1761734428&amp;do=diff</link>
        <description>Shading

Parameters (&quot;shading.mode&quot;, &quot;shading.angle&quot;)

Shading controls how vertex and face normals are calculated and applied to the final mesh. Proper shading reduces visible faceting. It enables the use of lower tessellation (quality) of the mesh or path.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shading&amp;rev=1761735118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T10:51:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shading</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shading&amp;rev=1761735118&amp;do=diff</link>
        <description>Shading

Parameters (&quot;shading.mode&quot;, &quot;shading.angle&quot;)

Shading controls how vertex and face normals are calculated and applied to the final mesh. Proper shading reduces visible faceting. It enables the use of lower tessellation (quality) of the mesh or path.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shapecreator&amp;rev=1712210682&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-04T06:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shapecreator</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:shapecreator&amp;rev=1712210682&amp;do=diff</link>
        <description>IG.GFX.ShapeCreator

If you searching for the JSON format specification, use this Link!

The IG.GFX.ShapeCreator is a tool, to build SVG shapes for furniture products. It is intended to be used to create twodim symbols.

Getting the IG.GFX.ShapeCreator

The IG.GFX.ShapeCreator is located inside IG NextCloud xchange folder or can be given as download url. Ask the admin or IG for access if needed.
Save the latest Zip Version on your PC and unzip it.</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:start&amp;rev=1761737776&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T11:36:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:start&amp;rev=1761737776&amp;do=diff</link>
        <description>IG.Model.Processor 1.4.0.100 Documentation

Contents

I Introduction and Running the Program for First Time

1 Introduction and SpecSheets

2 Installation of IG.Model.Processor v1.4.0.100

	*  2.1 Windows x64
		*  2.2 Linux Ubuntu 24.04

3 How to Run IG.Model.Processor

	*  3.1 Main Options
	*  3.2 Example Command

4 Recommendations for First-Time Users

	*  4.1 Extrusion Sample Command and File List
	*  4.2 Flat / FlatPanel Sample Command and File List
	*  4.3 Solid Sample Command and File List…</description>
    </item>
    <item rdf:about="https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:uv-coordinates&amp;rev=1761748675&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-29T14:37:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>uv-coordinates</title>
        <link>https://wiki.intelligentgraphics.biz/doku.php?id=ig:gfx:uv-coordinates&amp;rev=1761748675&amp;do=diff</link>
        <description>UV Coordinates

Configuring UV Mapping Parameters with JSON

The UV coordinates generated by this software are suitable only for seamless textures. If you intend to use the generated geometry with baked textures, it is recommended to export the geometry as a watertight solid in the</description>
    </item>
</rdf:RDF>
